STAR TREK DISCOVERY SEASON 5
CBS Studios (2023)
Production Designer
Doug McCullough
Art Director
Matthew Middleton
Anne Malee van Koeverdon
Matthew Morgan
Jim Goodall
Project Overview -
Provided concept designs and keyframe illustrations
Pre-visualized various sets virtually in Unreal Engine throughout their development within the art department. Collaborated with various departments, including lighting, VFX and with the DOP/directors where we would do camera blocking and preliminary pre-lights.
Animated Concepts
Visualizing the transition from the shuttle flight simulator to inside Discovery's shuttle bay
The shuttle flies through a section of murky space
The shuttle getting closer to the path of 2 black holes
Animation to visualize the movement of dead flowers in a clock-like formation
UNREAL ENGINE VIRTUAL BLOCKING
These are video examples of using Unreal Engine to assist the directors + DOP's in blocking out their scenes in the 3D space with virtual cameras.
Set walkthrough video. Worked closely with concept artist Henry Fong to match the tone and atmosphere in his original concepts. Set design by Monica Navarrete
setting up a scene with moving lights
mock-up of the camera movement
For this example on a location, I used a drone to capture images of this house which I turned into a 3d model with photogrammetry software. I could then work with the directors, plotting camera movements and blocking scenes.